Augmented and Virtual Reality

 Objectives 

·         Introducing importance and applications of Augmented and Virtual Reality Systems

·         Explaining working principle of Head Up and Head Mounted Display Systems

·         Using Computer Vision to develop AR systems

·         Developing VR models in Unity

·         Integrating different sensors with AR/VR systems

·         Teaching different interaction modalities (eye gaze, gesture and voice)

·         Hands on training on developing AR/VR systems

·         Undertaking representative AR/VR projects

 

Target Group

 

Industry, R&D Units

 

Link to Registration

Syllabus

·         History and differences between Augmented and Virtual Reality

·         Basics of Computer Vision and Multimodal Interaction

·         AR systems for Fault Inspection, Digital Twin

·         Head Up and Head Mounted Systems in Automotive and Aviation Domains

·         Virtual Reality System development in Unity

·         Rendering real time sensor data in VR model

·         Human Robot Interaction using AR/VR systems

 

  

Faculty:

Dr. Pradipta Biswas

Asst. Professor, Dept. of CPDM, IISc

E-mail:  pradipta@iisc.ac.in 

 

  

Who can apply?

BE, B.Tech., MCA

Pre-requisites:

Basic Knowledge of Computer Programming & Mathematics

 

Course Fee: Rs. 10,000/-

 

Schedule: Tuesday’s 6 pm  to 8 pm

 

Reference Books:

1.       Grigore C. Burdea, Philippe Coiffet , Virtual Reality Technology, Wiley 2016

2.       Dieter Schmalstieg and Tobias Höllerer, Augmented Reality: Principles & Practice, Pearson Education India, 2016

3.       Kent Norman (Ed), Wiley Handbook of Human Computer Interaction, Wiley 2017

4.       Andy Field, "Discovering Statistics Using SPSS", SAGE Publications Ltd., 2009

 

Lecture Notes

Introduction to AR VR Systems

Perception

Cognition and Motor Action

Signal and Image Processing

Tracking and Calibration

Convolutional Neural Network (CNN)

Intelligent Interaction Techniques

Introduction to Haptics

Display Technologies

Spatial Audio

AR/VR in Unity

IoT integration with UI

Interactive AR/VR with Deep Learning

Multimodal Human Robot Interaction

Quantitative Evaluation

Qualitative Research